Friday, February 3, 2023

Lost Dreams

Have you ever woken up from a dream and immediately started forgetting it? It sucks; literally. It feels like the memory is being siphoned right out of you. Is this what it feels like for people with dementia? To remember a fleeting moment, some faraway story, liminal dreamlike instances, only to have it reeled back into the recesses of your mind.

It’s a strange feeling to lose a dream. They’re nothing but the unconscious machinations of your own mind, and yet you can forget it as easily as if it were a bad movie or remember them so vividly that years from the fact they still come up in your conscious thoughts. Try as you may, there comes a point when you've simply forgotten too much to remember the dream at all. Traces of it slip in and out of your mind, barely on the tip of your proverbial tongue until all that remains is the vague notion that you had a dream, and that you forgot it.

What does your subconscious think? It must be like hearing the dream's own judgement of death — a whole world, lost to time in between your temples.

It's one thing to lose a regular dream, but sometimes you get the vivid dreams of entire worlds and realities that you were part of. To lose those brings a certain melancholy; you know that it was just a dream, and that it doesn't matter, but you feel as though you should feel differently.

That world now becomes lost, locked away in neural limbo. A hundred thousand worlds killed over a lifetime of dreaming, the dying vestiges of your latest massacre haunting you when you wake up and forget. Sorry. I’m exaggerating here. But there is a certain sense of responsibility, just a shred of it — if you just tried hard enough, maybe you could have saved that dream or remembered that detail.

You know, I once tried mapping my dreams. I had the vague sense that they all seemed to happen on one planet. I drew maps, wrote notes, concocted entire stories until I realized I was chasing ghosts, coming up with detail after detail to try to fill those gaps created by lost dreams. It was a pipe dream — pardon the pun — to try and be the cartographer of my own mind. Though at the end of everything, I suppose you'd try to hold on to anything.

Thursday, February 2, 2023

Tepuis and Time

At some point, you probably have found yourself reflecting on the past and realizing how different it was from your present-day life without ever noticing any changes. We spend a great deal of effort remembering big changes and significant events in our life — we record videos and take photos, cementing moments in our memories until we can piece them together second by second, frame by frame, all for the sake of not forgetting. And while many of these memories are the significant ones, in immortalizing these instances, we often overlook the small changes that separate each passing week, month, and year, the minute tweaks that can amass to be just as or more influential than the landmark recollections we cherish.

In South America, there are flat table-top mountains called tepuis — they stretch far above the cloud line, jutting out like massive obelisks. Originally part of the supercontinent Gondwana, tepuis are remnants of a large sandstone plateau formed from inselbergs (small mountains that form in flat terrain) that remained after the region eroded. Their steep sides separate the top of the mountain from the forests below, isolating its organisms and ecosystems. Over millions of years, this has resulted in the tepuis having an incredibly diverse and unique selection of organisms found nowhere else in the world.

Even more remarkable are the sinkholes on certain tepuis — each chasm or gorge digging deep into the mountain is ecologically distinct. These contain species and ecosystems different from other sinkholes and the central tepui ecosystem, islands within islands of an already isolated region. For some species, like the pebble toads found on the Weiassipu tepui, the only difference between toads at the top of the tepui and those that live in one particular sinkhole is that the subspecies in the chasm perch on leaves while the ones above plaster themselves to tree trunks. Otherwise, they look identical, possessing the same life cycle and diet.

When talking about evolution, whether biological or personal, we tend to be drawn to the most noticeable changes and conclusions. This makes sense — after all, evolution seemingly concerns significant changes in things, the differences that would matter, right? Why shouldn’t we be wholly focused on that? Yet that “big difference” — the contrast that makes it so there are two subspecies of pebble toad — is one that arises because of a hundred-foot difference in altitude.

Much like the pebble toads, we as individuals evolve too. The smallest changes in our lives accumulate until one day we look back and everything is different — we notice these big differences, but we hardly stop to notice the small changes that lead to them. One set of characteristics and mannerisms might define who you were a year ago, while another set — differing perhaps in just a couple of traits — outlines who you are today.

This is not some novel philosophy, but it is one we should not only recognize but also utilize. This may seem like just another reminder to “live in the moment” or to “stop and smell the roses!” What I would rather say is that many times, the most memorable and impactful moments seem to be the dullest ones in the present.

Think of the times when you experienced nostalgia — are those instances focused on the spotlight moments or on the subtleties of your life as you remember it? Alongside the grand and grave moments that can define a person, the minutiae of everyday life can be just as important: Maybe it’s the intimate motion of opening and closing the bedroom door you have used for the past eight years, or the familiar silhouette of neighborhood buildings through sunlight and snowstorm, or perhaps it’s just the comfortable feeling of those excellent socks you used to wear when you were twelve. It’s the minute memories like these that have subconsciously shaped you parallel to the more significant events you remember clearly — this is what drives a substantial part of your evolution as an individual.

Evolution in the natural world entails changes for the better — organisms evolve to suit their environments; random genetic changes occasionally prove to be more beneficial than their non-mutated counterparts, and thus the organisms with them are more successful.

Yet our personal evolution as an individual encompasses both the positive and negative. In the vein of being aware of changes to your self and identity, it’s often said that we shouldn’t live in the past. Alongside having more peace of mind or resolution when dealing with, reminiscing about, or simply trying to understand changes in life, we should be aware of these changes because, just like organisms, those whose evolutions don’t occur fast enough or in the right direction go extinct. A failure to adapt to change means we can become stuck in the past, unable to move on from events or a period in our lives.

However, unlike organisms and the natural world, we control our personal evolutions. Sure, we may not fully control the circumstances that lead to the aforementioned small changes. Still, we can respect their power, notice them, and accept that we have become different versions of ourselves. Like the hundred-foot altitude difference for the pebble toads, a few months may be all it takes to separate your past identity from your present. Be sensitive to the small things, the subtle differences, the barely perceptible pieces of your life that change each day.

These changes are inevitable, just like they are in the natural world. Take particular notice of changes — regardless of how small — in your life, and appreciate them. That way, we don’t lose sight of ourselves, outpaced by our proclivity to focus on the momentous, looking back bewildered, with a “what changed?” echoing through our minds.

Thursday, April 28, 2022

Letter To Professor Song

Dear Professor Song,
 
Given the recent release of a massive shit from my bowels into my toilet bowl, I cannot possibly give any less of a shit about your class. Allow me to elaborate.
 
Last night at five minutes to twelve, my stomach gratuitously informed me — through extensive use (and in my opinion, overkill) of nerve signals — that, for lack of a better phrase, "nature calls." You can imagine my utter dismay — I was almost done proofreading my paper on the importance of pipe traps.
 
The entire affair only escalated from there. I reached the toilet with mere seconds to spare before an ungodly amount of excrement exited my body. Contrary to what my gut had me believe a moment earlier, I was not due on the toilet seat for a regular weeknight dump, but one of those never-ending rounds of defecation that only happen once in a blue moon (or twice, if you've ever tried our cafeteria's salad). For this reason, I was unable to complete the semester paper, as my excursion to the bathroom took me from roughly midnight to half-past three.
 
But I digress. The point of this email is to direct your attention to the lack of structural integrity in our plumbing system. Trust me, you have not experienced true horror until you hear the guttural growls of your very own toilet bowl after flushing down a titanic proportion of night soil. I will spare you an account of the horrific events that ensued, but I'm sure you heard the police sirens last night when they were investigating reports of an explosion and a potential "bomb" threat.
 
Despite being in the nation's most prestigious university for civil and mechanical engineering, the fact that its plumbing system remains woefully inadequate to cope with true emergencies has led me to the decision that I will no longer be taking your course nor will I be pursuing civil engineering anymore.
 
I am currently in the medical wing recovering from a concussion and three fractured bones. If you have any questions, I would be more than happy to answer them as soon as my attending doctor prescribes me some painkillers.
 
Best regards,
Amy


Sunday, December 26, 2021

Another One, Bartender

I recently loaded a new survival world. I haven't touched my other worlds (the oldest world, a few hardcore ones, and some regular survival worlds) as of late, and I thought I might try something new, making a base in a stronghold.

I've always had a proclivity for underground homes — they're among the simplest shelters to make in this game but have so much potential.

There's also the added bonus of the fact that you are gaining blocks while making it, compared to having to use more blocks than you gain from when you build a normal house. Besides, Minecraft being a game based around mining, who wouldn't want to make an underground base?

I picked a seed with an especially small stronghold, only about two or three rooms large, including the portal room. I figured it would be good to make it manageable to renovate at the beginning, when I have no materials, and then expand it more as I get wealthier.


The seed spawned me in a mushroom biome bordering a spruce forest. Within two minutes of loading in the world, I was immediately mobbed by pillagers from a nearby outpost.

The new copper ore. Sadly, it doesn't give any experience and isn't really useful in the early game.

After gearing up in full iron, I made the mistake to try and clear out the now massive horde of them, since they kept spawning while I was mining in the area.


I've never really fought pillagers since they came out, and when I did it was usually by bow. The piece of shit that is the pillager with the axe does a terrifyingly unexpected amount of damage. I also made the mistake of trying to fight the outpost at night, which meant that I was quickly forced out into the ocean.

Miniboss

My healthbar after about a minute near the outpost

Running away

I spent the rest of the night and day fishing on a nearby island, and managed to get a lucky Unbreaking and Mending fishing rod catch.

Useful, yes, but also not really — I don't want to spend all my time fishing.

For now, I think I'll hold off dealing with the atrocity of an outpost and focus on building a starter home inside the stronghold.

Sunday, May 12, 2019

Whale Falls

 It's no small feat for life to exist anywhere in the universe, yet in the most extreme of conditions we find thriving flora and fauna everywhere we look. In this instance, the abysmal depths of the seafloor holds a special -- albeit morbid -- place in my heart. 


Let's take a look at it. The ocean is divided into several layers of varying depth. Here's a diagram:


Related image
Just keep swimming, swimming, swimming...
Light only penetrates the first 800 or so meters, beyond that, the amount that filters through is insignificant in terms of supporting life. This diagram is a good diagram, but it doesn't show a few variations present in real life. For example, seafloor altitude is not constant worldwide, but rather can start as far up as the bathypelagic zone, although typically extends to the abyssopelagic zone. The hadalpelagic zone is where trenches in the seafloor are. 

While light goes down to almost 1000 meters down in some cases, the strength of the light is extremely weak. Light that can support photosynthesis only penetrates a meager 200 meters. 

Now, most animals and plants on the surface of the world are supported by photosynthesis, creating energy from sunlight. A cow will graze grass that lives off of their photosynthetic processes. All life stems from light, yet in the places in the world that have virtually no light -- such as the still support a litany of life-forms.

Down in the abyssopelagic zone, commonly referred to as the abyssal zone, creatures on the seafloor have special adaptations to live. One particular adaptation to life is living off of something called marine snow. 

Image result for marine snow
A vampire squid swims amongst a flurry of marine snow, fragments of once-alive organisms.
Nature's way of saying, "memento mori"
Marine snow is a euphemism for a macabre form of sustenance deep-sea creatures thrive off of. Essentially, marine snow is the remnants of dead animals and plants, alongside other various materials like feces. Very pleasant. 

But marine snow is often composed of small pellets and flakes of organic material, derived from small organisms in the upper regions of the water column. What happens when something much larger, say, a whale, dies?

Oh, boy. Here we go.

Related image
Thar she blows!

When a whale dies, its body floats around the surface of the sea for a few hours up to a few days. Eventually, a whale's body will begin to sink to the bottom of the ocean. This is known as a whale fall.

The carcass of a whale will remain on the seafloor, and gradually get eaten by organisms and scavengers. Larger organisms such as crabs, giant isopods, and sharks will consume the flesh of the whale for up to two years! After all the meat has been stripped away, organisms will begin to break down the nutrients in the bones and whatever leftover meat is present, breaking down the lipids and forming bacterial mats, which in turn sustain and nourish other organisms like clams.
This entire process takes many years, building up a localized ecosystem around the dead whale.

Circle of life.


Saturday, December 1, 2018

Fort Pumpkin

 I think I've found a suitable large-scale project to ensure the cycle of tedious accumulating resources isn't repeated: an island fortress.


By taking any medium-sized island, I could convert it into a walled-in fortress, I could have courtyards for trees, gardens for crops, regular pens for animals, and the occasional empty space or quarry for blocks. And of course, it being a fortress, a hill should serve as a base of operations, and have underground areas to retreat to in the event of an attack. In other words, if I decide ever to let any friends in, I'll have a safe space to stay while they inevitably raze the aboveground sections. 

After twelve or so worlds, I finally created one that spawned me on an island that wasn't too small or too close to mainland. I started off slow, because the large majority of the island is a prairie area, full of animals but not much wood and exposed minerals. Of course, it being an island, all the mobs decided to manifest aboveground, leading to several deaths and last stands in the water.


It's a good thing that endermen are hurt by water.

But this did have an upside, and as pictured above, I was able to get a hefty amount of carrots, potatoes, and bones for bonemeal to start off a rudimentary farm for food. I didn't want to slaughter what precious animal herds I have on the island, so using crops seemed like a good idea. The temporary farms are just behind the hill in the picture.

I set up shop in the aforementioned hill, and carved out a section to begin the bunker. 
Unpleasant proportions.
I think that the plan would be to have an underground section of storage, backup farms, and tunnels, a small inner courtyard for any pets I may acquire. The island did come with a herd of horses, after all. Alongside this, I'd wall in a good section of the island -- if not all of it, and make the island a home.

I've decided to christen the entire base Fort Pumpkin, as my spawn point was on a pumpkin patch. Speaking of it, pumpkins really are nice as a building block and a fun thing to use for pumpkin pies. I'll cap off this post with a screenshot of an enderman infiltrating the storage area -- sans storage.

Needless to say, he overstayed his welcome.


We'll see how far this world goes.

Friday, March 31, 2017

Tea and Biscuits

 Imagine this: a ship made of ice and wood shavings, able to regenerate itself by freezing sea water, one so grand that only the British could envision it. Welcome to Project Habakkuk. 



I bet if they added flags and dirt and claimed it as British soil and land, and they traveled around the world, the sun would really never truly set on the British Empire.


During the Second World War, Geoffrey Pyke devised a solution to fighting German U-boats in the Atlantic ocean, where Allied troops had little to no air cover. Pyke thought that an iceberg station in the Atlantic to help store aircraft and fight the German U-boats. Instead of ice, however, he invented a material called pykrete. Pykrete is made of around 14% sawdust and 86% ice, a 6:1 ratio. Pykrete is something like a biological concrete, and it was proposed for the Habakkuk because it can be maintained using seawater.


Wood shavings and water.

The Habakkuk would have giant coolers to maintain the pykrete hull of the ship, and since it would be fighting in seawater, the Habakkuk would have a virtually unlimited source of armor, as long as the Habakkuk didn't run out of power. 

The Habakkuk would not have main cannons, just machine guns. Its primary weapon would be its aircraft, since it was going to be an aircraft carrier. Sadly, the British Royal Navy never carried out their weird but wonderful idea due to a "lack of paper" and "paper needed in other industries", which sounds like an excuse to not build the most overpowered ship in the history of ships.

I wonder if they would have stores of tea and biscuits on board.





Saturday, March 25, 2017

The Beginning?

 I am geared up for the fight against the Wither in my most advanced world. I chose a nice, flat area in a savanna relatively far from my house, and I started constructing a wither. I left my final set of tools (aside from my bow because I have another one with Flame and Infinity) in my ender chest and brought a diamond pickaxe (Efficiency IV, Fortune III, Unbreaking III), my older sword (Sharpness IV, Fire Aspect II, Unbreaking III, Knockback II), and my final bow with Power V, Unbreaking III, Flame, and Infinity. I repaired my armor a little (the helmet was wearing out) and gathered my materials:


Ender chest
4 pieces of soul sand
3 Wither skeleton skulls
Water bucket
5 golden apples
2 potions of Strength II
5 potions of Speed II
2 potions of Regeneration II
3 splash potions of Instant Health II
Diamond Pickaxe with Efficiency IV, Fortune III and Unbreaking III
The Feral Timekeeper (Sharpness IV, Fire Aspect II, Unbreaking III, Knockback II.)
Full set of diamond armor, all at around half durability
Stack of dirt
Stack of cobblestone
19 pieces of steak
Bow with Power V, Infinity, Flame and Unbreaking III
16 arrows
2 stacks of torches (not sure why I brought them, maybe to light up the whole place if it gets dark)



During the heat of the battle, I forgot to take any screenshots. But nothing too important was missed.

I died the first two times very easily, my aiming was horrible and the boss just hovered above me and struck projectile after projectile into my face, all the while making sounds that were reminiscent of dying whales. 

I lost my full set of diamond armor, my bow, and all the stuff I had with me. I spent some days making and enchanting a full new set of armor and a new sword and some more potions. I didn't have any more apples, so I left that section alone. This time, I was lucky enough to have a Smite IV enchantment on the sword. I made another Infinity, Power V, Flame and Unbreaking III bow but left that for later. I grabbed another bow, with Power IV, took 4 stacks of arrows and headed to where I last saw the Wither.

I sniped it down to half health from an extreme hills biome when it was in a roofed forest biome. Then I drank a potion of speed II and ran towards it, striking it with my sword. Luckily, it stayed directly in front of me and I was able to kill it using the sword. 

I probably would've died if it weren't for the Blast Protection IV diamond chestplate I was wearing.

Here is a screenshot of the Nether Star, hanging above my bed in my main base.

Quite a fight, that was.



Sunday, March 5, 2017

New Territory

 I got bored of survival single player, so I went to the realms option and found that Hank's realm was expired. Okay. I'll be going on singleplayer more often now.


If Hank's stays expired, this may be the main Minecraft-related source of information for this blog. On the off hand, heres an update on the most advanced world:
I went mining for diamonds and returned with 58, allowing me to craft and then enchant a full set of diamond gear. 



I've finished my final set of tools, but I haven't gotten my final set of armor ready. Unbreaking III is a pain to get. To get rid of useless or low-level enchantments on the enchantment table, instead of crafting books to hold them, I just used stone or wooden tools. It's cheaper and works the same. Plus, I might even use them if I need to grind some dirt.


I was grinding experience for my final bow, and then I got two enchanted bows. I moved over to the cactus trash can, and I was about to throw the second one out when I saw that it had Infinity. It was nearly broken, so I used an anvil to meld that bow with my other bow. So now I have this:



Finally, I'll need to get one last wither skeleton skull from the nether so I can construct a wither and fight it. I hope it gives a lot of experience. I have a looting III sword, so that last part should be fine and done in about 20 minutes, maybe 30. I'll have to brew splash health potions and some golden apples. 

Saturday, January 21, 2017

Encephalartos woodii

 


There has been a considerable hiatus since my last post. Heres a post about trees to keep you occupied.

E. Woodii has become one of my favorite plants. Being one of the rarest cycads on Earth (actually, the rarest), the population of E Woodii was once prosperous. In the times of Pangea, E. Woodii was more than 20% of the flora at the time! 
"...and I speak for the trees!"
The cycad can grow up to 6 meters in height, and the top layer of leaves make it look pretty damn awesome and prehistoric looking. Which is to say, a dumb observation since E. woodii has been around since the time of the dinosaurs. Also, the trunk looks similar to what one would expect a dinosaur's skin to look like: Scaly and rough, tough and dry. The story of the E. woodii goes:

It is 1895, and John Medley Wood (I would trade my name in a heartbeat for his) is wandering through dense bush. He parts some branches and sees a lone tree growing in a flat area, and approaches it. He likes it immensely, and when his ship arrives, he take a small portion of the tree to grow back at London in the Kew Gardens. Little does he know he just mutilated the last wild member of Encephalartos woodii. However, in the decades to come, Wood (oh my god, I love his name) sparked quite a good bit of conservation efforts. But despite multiple failed attempts to find a female E. woodii, people failed. E. woodii is dioecious, meaning it needs a male and a female in order to make a new tree. Sure, there are clones of the E. woodii, but they are all male. Sure, there are more cycads that resemble E. woodii, but they can't really mate. 

It's the loneliest tree on Earth. I hope not.

The only other members of the woodii family are a different species of cycad found in Africa. There are only two wild ones:

Poor things.



What a sad story of a plant. Lemme go water my bush.

Monday, January 9, 2017

Realms Gameplay

 Realms update: I went with Hank to the upper bedrock region of the nether to kill a Wither for a star so he could make a beacon. I stupidly decided to bring only 19 arrows, (And a Power I bow) no potions, not much food of good saturation (Bread) and nothing to heal me quickly like a golden apple.

 

Needless to say, I died and lost all my stuff. But the Wither kept on targeting me, even when Hank was dealing almost twice as much damage as me, the three-headed monstrosity kept with me like white on rice. Worst still, the boneheaded freak's skulls blew up the contents of my inventory. Damn. It's not like I had some really good stuff in there, but I will have to enchant my armor and tools again. Not much stuff was lost. 

In other news, a blaze farm has been set up in the nether! I spent some time farming levels and rods there before heading back up to the bedrock region of the nether, which I'll be calling, "The Icelands," because water freezes there.

The blaze farm

Hidey-hole for going AFK


I'm planning on building a house on the Icelands complete with a tree farm, wheat farm, and maybe some other farms. It'll be a pain to grow without water but it should be fine and pretty cool too. 

Saturday, December 31, 2016

Oho

I screwed up, and almost died.


Let me tell you something, witches have far too much range. I was exploring a ravine intersecting with a few other ravines. Sensing a chance to get a load of ores, I decided to go in and risk it. Taking the left ravine, I was walking when all of a sudden the FOV turned weird and I was walking a lot slower than usual. A witch had popped out from a cave under the ravine wall and poisoned me. Not the biggest problem given I have some decent armor, but I still nearly died.

It all comes down to me brain farting. I quickly ran to the parallel wall and dug myself into it and blocked the passage. I knew the witch couldn't get me because she was stuck in the other cave, but what I forgot was that they throw far and the potions can penetrate through walls.

I thought I was safe and proceeded to eat some mutton to regenerate and counter the poison. Then she threw a potion harming at me.That brought me down to three or so hearts, and the poison kept it at half until I regenerated. I kept on digging through the wall and eventually made my way back to the house. 

Monday, December 26, 2016

Floating Trees and Rotten Realms

 I would like to apologize for the cheesy title. I was filling out my map in my hardcore world when I happened upon this:


What the...

Yeah. I also made a quarry in the desert which I plan on using as a central mining hub and strip-mining from there at level 11, 12, or bedrock. Here are the pictures of the quarry, and of the renovated farms I forgot to include last post.
The quarry's workshop

The quarry from the top

The quarry hasn't produced much in terms of ores and other valuables, the only being a few dozen iron ores and about a stack of gravel for arrows. 


The chicken and wheat farm
Cow and sheep farm.



I didn't do the carrot/potato farm and the backyard tree farm because I think that that's unnecessary; I won't be doing any carrot collecting in the middle of the night and I can always sleep off the night and gather wood in the morning. My full set of diamond tools will be named Zievouu.



Realms: Someone decided to blow up half of what everyone's built in the server. Great. Hank restored it quickly, but it still startled me when I first saw everything full of holes and craters. Then, later, I fell into an underground lava lake. Dang. I lost my enchanted tools, armor, and worst of all, my bow, which had Infinity, Flame, and Power IV on it. I decided on a new course of action: I'll work on a set of really nice, enchanted tool and armor, and everything else will be plain, unenchanted things. I'll use iron tools for now and save my diamond ones for the final set, which i'm going to be calling Blaskaes.




Most advanced world: I got some more XP and added a few more enchantments to the chestplate and armor. This world is going slow. It's just at that point were everything is so mundane you start making extra-mundane potions and drinking them. But I'll surge through and get to the point where I have a full set of enchanted, diamond things (I'm calling this set Fraegaes.) and all I have to do is fight a few things.





Wednesday, December 21, 2016

House Renovations

 This isn't really a house renovation. Because I'm renovating my farms and not really my immediate house. 


I decided to add some glass around my farms so I can harvest and breed throughout the night. The glass should present a partial problem to get, but I have a desert next to me, so that should be fine. I'm planning on encasing a whole area of flat land behind my house for a tree farm so I can gather raw lumber at all times. I try not to go mining because it's dangerous in hardcore, so a steady supply of wood for charcoal would be good to have. Having wood for building is good. 


In other news, I found a survival Realms world in which other people are on as well. It's a delight to meet others and look at what they've built over time. 
His storage area

The guy that invited me to join is "sniperhank84." The world is a cool place, and it's quite technologically advanced in my opinion. I've never been one for redstone. Theres also another guy, "Cruspriki" or something like that. But his internet is bad and it's a pain for him to get on.

Villager trading place

It's always fun to see what other people have built in their own worlds (or Realms). Maybe I should start one.

Alpaca My Inventory

 I made some changes to my hardcore world. I finally found some diamonds, and braved real caving for it, not strip mining. I came back from exploring my world with a map and met some truly strange things. There was a mountain village that intersected with a plain, and right next to the village was a ravine. That led to a deeper ravine. That led to a mineshaft. I forgot to take a screenshot, but I may return someday to gather resources. And fight off poisonous 8-legged bits of code. Every time I happen upon a pack of wolves, I make a cobblestone beacon but I've found so many that I forget how many packs there are just in one map! This is a short post, so I'll post more tomorrow and get on with building some new things. 


Update on my advanced world: Endermen seem to be exceedingly rare, I only have 2 ender pearls after several nights of hunting. I also need to gather XP from my mob farm and enchant all my stuff. Then I'll be ready to go! I plan on taking on the wither first. Because I think it's a lot easier than traveling to a whole new dimension and battling something there.

Saturday, November 26, 2016

Rest In Peace

 I took Kepler caving. Two creeper explosions, a skeleton and a zombie were not enough to stop my faithful companion. My iron sword however, was. Because of the new 1.9 combat mechanisms, swords can now do area damage. Guess what? Kepler was attacking a zombie and a skeleton while I was fending off two zombies in close quarters when I swung at the skeleton, and did area damage to the zombie, and Kepler. Ouch. I made a gravestone for him, but I plan on adding netherrack and light it on fire in the gravestone. Rest in piece, Kepler. I now have six wolves, Osiris, Teplowf, Audun, Ammon, Carson, and Hadohan. I've decided to strip mine for now and leave my wolves be, as I don't need another fallen friend. Once I have enough iron, I'll return to the surface and farm until I have sufficient food and resources to start exploring. But for now, I want charcoal. Lots of it. I'll chop down wood until I have about two stacks. Then I'll go exploring. 

Saturday, November 19, 2016

Leader of the Pack

 I've gone ahead and made another hardcore world, and it's going well so far. I went into a desert nearby me, and I managed to find a village with an iron helmet, boots and chestplate, allowing me to finish my set of iron armor.  I finished a full set of iron armor, a shield, and some iron tools before even going caving, which is a nice touch. On the other hand, I got turned around during the night phase, and it took quite a bit to find my way back, but on the bright side, I did tame several wolves along the way. Just for vanity, I went into creative and gave them all name tags; it's not going to affect gameplay much, and it's not like I'm giving myself valuable things, because that just makes the game pointless. I gave my wolves the names of Kepler, CarsonHadohan, Teplowf, Audun, Ammon, and Osiris. Carson is a character from a very obscure book, Hadohan and Teplowf are names I just made up, Osiris and Ammon are from Egyptian mythology, Audun is a Norse name meaning "affluent friend" and Kepler is a planet.  


Hadohan, one of my many wolves.

Also, I added a wheat farm, a cow farm, and even a sheep and chicken farm. After my brief excursion, into the village, I returned with half a stack of potatoes and some carrots which I made a special far for. I don't know what I'm going to do with all this, I guess the only farms I'm going to be using are the chicken farm, the cow farm, and the wheat farm. I guess my next step is to go mining, but I'm debating on whether or not to take wolves with me. I made lots of improvements to my house, switching all the cobblestone to wooden planks. This world is really nice, and I figure it's a great way to kickstart my hardcore mode adventure. For now, my goal in this world is to complete the game's linear objective of slaying the Ender Dragon and the Wither.











Sunday, November 13, 2016

One-Day Misadventure

 I made a new hardcore world, and I had the luck (or maybe not) of spawning inside a forest. Further exploration revealed a large extreme hills area and about a chunk of swampland. It wasn't the best world, and the swamp was hilly, so I deleted it. On my second try, I spawned in a savanna. 


Things where looking up, as savannas are great for building and farming. I looked left, then this happened:
Seed: 3690999670376396222


A desert temple! This meant good stuff. If I could get to that temple, it means a temporary shelter, loot, and overall a good start! But I didn't keep track of the time, so in panic, I dug the three-block-underground emergency shelter. Making a furnace and smelting charcoal kept the light level okay until I made some torches to accompany me. The majority of the time was spent smelting and cooking stuff. All went well until I died. I made my house, a tower design with three floors and was getting ready to collect wood. I cut away the bottom block from me, and no fall damage ensued as I was only 2 block away. Unfortunately, there was a skeleton there. After slaying it, I was recovering and went out again. Once again, I found a skeleton in full gold armor that promptly slayed me. Here's the seed of the world, I'm off to start a new hardcore world, because I won't give up. 

Also, because of the new option to spectate after you die, you can use the open to LAN trick and go back to survival, essentially respawning. But of course, in accordance with hardcore mode, I won't and I'll delete the world. The loot of the temple is actually very valuable. It contains a golden apple, Silk touch and Flame I, with some iron horse armor and a saddle. Nice!

















Thursday, September 15, 2016

The Resurgence is Real

 I've mostly abandoned the blog for quite a bit, so I decided to return to it. An update on Minecraft: after having ground blaze rods in the nether, I scored myself some pretty sweet loot and 41 rods on my older world.


I love the new block, the Magma Block. I gathered a stack of them, hoping to surround my desert temple with them. It'll damage any mobs on it, plus it produces light. It's (in my opinion) more efficient than cacti, because the cacti can't be placed right next to each other and have to grow with water. I wound up getting lost in the nether and had to build a new portal back. On the way back, I did see two villages with no loot and one desert temple with some saddles, a golden apple, five emeralds, and some ingots. The seed is really quite a nice seed, with a desert temple, a village, an ocean monument, and a mushroom biome all relatively close to spawn. Although the mushroom biome is out at sea, it's quite close. 
My map, which I filled out a bit, I brought with me into the nether, but when I came back, the map glitched out and now doesn't work. I nevertheless, I shall forge on and craft a new map and continue on exploring. 

Monday, July 18, 2016

Search and Rescue

 Since the Mineshaft/Minecraft launcher and game has been acting up lately, I went through the old computer where my saves folder is and saved it to a USB. So now I can have my world anywhere, anytime.