Sunday, December 26, 2021

Another One, Bartender

I recently loaded a new survival world. I haven't touched my other worlds (the oldest world, a few hardcore ones, and some regular survival worlds) as of late, and I thought I might try something new, making a base in a stronghold.

I've always had a proclivity for underground homes — they're among the simplest shelters to make in this game but have so much potential.

There's also the added bonus of the fact that you are gaining blocks while making it, compared to having to use more blocks than you gain from when you build a normal house. Besides, Minecraft being a game based around mining, who wouldn't want to make an underground base?

I picked a seed with an especially small stronghold, only about two or three rooms large, including the portal room. I figured it would be good to make it manageable to renovate at the beginning, when I have no materials, and then expand it more as I get wealthier.


The seed spawned me in a mushroom biome bordering a spruce forest. Within two minutes of loading in the world, I was immediately mobbed by pillagers from a nearby outpost.

The new copper ore. Sadly, it doesn't give any experience and isn't really useful in the early game.

After gearing up in full iron, I made the mistake to try and clear out the now massive horde of them, since they kept spawning while I was mining in the area.


I've never really fought pillagers since they came out, and when I did it was usually by bow. The piece of shit that is the pillager with the axe does a terrifyingly unexpected amount of damage. I also made the mistake of trying to fight the outpost at night, which meant that I was quickly forced out into the ocean.

Miniboss

My healthbar after about a minute near the outpost

Running away

I spent the rest of the night and day fishing on a nearby island, and managed to get a lucky Unbreaking and Mending fishing rod catch.

Useful, yes, but also not really — I don't want to spend all my time fishing.

For now, I think I'll hold off dealing with the atrocity of an outpost and focus on building a starter home inside the stronghold.